About Counter-Strike-Source.com

About Counter-Strike-Source.com

The primary page of the Counter Strike Source website is fundamentally illuminate the Counter Strike Source and Global Offensive community. About amusement related news, occasions, and competitions and in addition diversion refreshes.

Presently, the site enables players to get to data about the successive diversion refreshes, take in more about Global Offensive, and get included in the Global Offensive people group. The site additionally has inward small scale destinations containing exceptional Counter-Strike related material, for example, analyses from star players and pages committed to significant substance refreshes.

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History of Counter Strike Source

Initially, counter-strike-source.com was the home for “Counter-Strike Source” amid the amusement’s underlying improvement as a mainstream mod. The site was consistently refreshed as the diversion enhanced and the group developed. The landing page of the webpage was inevitably changed over into a straightforward download interface for the retail form of Counter-Strike-Source.com and later refreshed after the arrival of Counter-Strike: Source, until in the long run diverting to the store page for Counter-Strike: Source on Steam once the computerized stage was discharged.

After Global Offensive started improvement, the site was diverted to the Counter-Strike: Global Offensive store page (at that point a coming soon page). Not long after the diversion started testing and began its beta stage, the site was remade as a methods for players to get avant-garde information about the amusement amid it’s advancement. Once the amusement went full retail, the site was refreshed to give inside and out data about the diversion and the group.

History of Counter Strike 1.6

Counter-Strike (otherwise called Half-Life: Counter-Strike) is a first-individual shooter computer game created by Valve Corporation. It was at first created and discharged as a Half-Life change in 1999. Counter-Strike was first discharged by Valve on the Microsoft Windows stage in 2000. The amusement later brought forth an establishment, and is the primary portion in the Counter-Strike arrangement. A few revamps and Ports of Counter-Strike have been discharged on the Xbox reassure, and also OS X and Linux. It is once in a while alluded to as Counter-Strike 1.6 to recognise it from different titles of the arrangement, 1.6 being the last significant programming refresh the amusement got.

Set in different areas around the world, players expect the parts of individuals from fighting groups of the administrative counter-fear monger powers and different psychological oppressor aggressors contradicting them. Amid each round of game play, the two groups are entrusted with crushing the other by the methods for either accomplishing the guide’s destinations, or else wiping out the majority of the adversary soldiers. Every player may alter their armoury of weapons and frill toward the start of each match, with cash being earned after the finish of each round.

Counter-Strike is a first-individual shooter diversion in which players join either the fear based oppressor group, the counter-psychological militant group, or progress toward becoming onlookers. Each group endeavours to finish their central goal objective and additionally dispose of the restricting group. Each round begins with the two groups generating all the while. All players have just a single life naturally and begin with a gun and a blade.

The targets differ contingent upon the sort of guide, and these are the most common ones:

Bomb defusal

The psychological oppressors must convey a bomb, plant it on one of the assigned spots and shield it from being incapacitated by the counter-fear mongers before it detonates to win. The counter-fear based oppressors win if the time runs out with no conclusion.

Prisoner safeguard

The counter-psychological oppressors must protect a gathering of prisoners held by the fear based oppressors to win. The fear based oppressors win if the time runs out with no conclusion.


One of the counter-psychological oppressors is gone about as a VIP and the group must escort this player to an assigned spot on the guide to win. The psychological oppressors win if the VIP is killed or if the time runs out with no conclusion.

A player can play as one of eight diverse default character models (four for each side, albeit Counter-Strike: Condition Zero included two additional models, conveying the aggregate to ten). Players are by and large given a couple of moments before the round starts (known as “solidify time”) to get ready and purchase hardware, amid which they can’t assault or move. They can come back to the purchase range inside a set measure of time to purchase greater gear (some custom maps included unbiased “purchase zones” that could be utilized by both groups). Once the round has finished, surviving players hold their hardware for use in the following round; players who were murdered start the following round with the fundamental default beginning gear.

Standard money related rewards are granted for winning a round, losing a round, slaughtering a foe, being the first to teach a prisoner to take after, protecting a prisoner, planting the bomb (Terrorist) or defusing the bomb (Counter-Terrorist).


The scoreboard shows group scores notwithstanding insights for every player: name, kills, passing, and ping (in milliseconds). The scoreboard likewise demonstrates whether a player is dead, conveying the bomb (on bomb maps), or is the VIP (on death maps), in spite of the fact that data on players on the restricting group is avoided a player until his/her demise, as this data can be essential.

Slaughtered players move toward becoming “onlookers” for the length of the round; they can’t change their names before their next generate, content talk can’t be sent to or gotten from live players, and voice visit must be gotten from live players and not sent to them. Observers are by and large ready to watch whatever remains of the round from various delectable perspectives, albeit a few servers debilitate some of these perspectives to keep dead players from handing-off data about living players to their partners through option media (most remarkably voice on account of Internet bistros and Voice over IP projects, for example, TeamSpeak or Ventrilo). This type of duping is known as “ghosting.”

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